Tuesday, 9 June 2009

FFS! Have Pixar been spying on us??

http://www.fubiz.net/2009/06/09/partly-cloudy/

I've no idea how they did this? Rigged Fluids! :S

;)

actually they probably used something like this:

http://www.highend3d.com/maya/tutorials/texturing/3D-Cloud-shader-356.html

cloud shader! This could be the answer - polygon modelled clouds and then given a fluffy animated cloud texture - i think it could be more dense than the example given then a Physical Sun/Sky setup with a pinky/orange light could look good. Could even look at using the RGB lighting Pigeon Impossible technique to get the shadowing right...(i'm thinking out loud)

Will look into this more end of Week2/Week3

How Pixar create a forest














Big broad leaves facing the camera to fill space.

Final modelling done after layout and camera finalised.

Awesome lighting.

easy ;)

Monday, 8 June 2009

Turok Forests

Here some occlusion rendered animation tests from turok. Aside from the really nice animation I though that the forests looked quite rich and detailed. See what you think.

Also lots of nice animation stuff at http://fliponline.blogspot.com/

CamAnimation08 from Cameron Fielding on Vimeo.

Sunday, 31 May 2009

Forest designs

There's a post here about the art design in Up and there is a good section about the forest, I really like the stylised shapes of the trees so maybe we could use this as inspiration for our own? There are also some videos of lighting tests which are interesting to see.

http://louromano.blogspot.com/2009/05/art-of-up_3697.html

Sunday, 17 May 2009

Dungarees

I just saw this video, perhaps we could do something like this for Kay's dungarees so that the straps move?

Some of his other videos are pretty good too although I'm not sure if they would be helpful to us.

Monday, 4 May 2009

Tuesday, 14 April 2009

Bedroom design


Hi

I like this bedroom design. Notice the bookcase and the chest of drawers are not square. The Wallpaper stripes are nice too.